ROC Game Dev (RGD) is proud to announce our Board of Directors! Our board is made up of leaders from all across Rochester that will help RGD in furthering its mission to be a community for local game developers.

Nick Basch – Basch is a fun loving and outgoing guy who loves everything that involves video games and music. He has been writing music for games and animations since 2012. If you have any questions or ideas for events, you can contact him at Baschfiremusic@gmail.com!

Rohit Crasta – Roh is the Lead Game Designer at The New York Times. Roh has lead multiple workshops, sharing his knowledge of game jams, prototyping, and game design and continues to be a pillar in our community.

David (D.J.) Heberle – D.J. is a software engineer at L3Harris Technologies. He is a game developer with 10+ years of professional experience as well as having served as a department director with a diverse knowledge of software development tools and practices.

Dakota Herold – Dakota is a Senior Gameplay Programmer at Secret Dimension and an independent game developer with 10+ years in the game industry. Experience in game design, software engineering, and production make Dakota a huge asset to our board.

Joseph Loporcaro – Joseph is a professor at the University of Rochester where he teaches multiple courses on video games and acts as faculty advisor to the UR Game Dev Club, UR Pokémon Club, and the UR eSports Club. Joseph has quickly become a strong advocate for games in Rochester.

Noah Magnolia – Noah is a co-founder of Aesthetician Labs, a Rochester-based games cooperative, and an alumnus of Rochester Institute of Technology’s School of Interactive Games and Media. Noah brings a strong sense of community as well as game jam knowledge to our board.

Dennis (Denny) McCorry – Denny is the Digital Games Hub Coordinator at MAGIC Spell Studios as well as a co-founder of Possum House Games. With 10+ years of experience as an independent game developer and pixel artist.